Game Editor
Yet , Another Opensource gamemaker with complete support of the powerful C Language. But can also be done completely with mouse and click approach too. Game Editor runs on all platforms , and you can create games for windows, linux, mac ,Iphone or Ipad ! Its a bit clunky at first , i'm sure you will definitely fall in love with the script editor. With plenty of tutorial available , this one you can't miss.
Create a Mouse following shooter
Basically the shooter must Look towards the Mouse pointer ( Crosshair ).
We can do it by setting the angle of the shooter everytime the mouse moves(or Always).
Angle is calculated from inverse Tan of difference of co-ordinates.
In Games Factory set Condition as "Always" and set the shooters "Set angle" to ATan( angle*).
Where angle is dx/dy . And dx = X reference - X of Object and
dy = Y of Object - Y reference And VOILA.
GameEditor.zip Size : 5418.885 Kb Type : zip |
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The Games Factory 2 [Special Edition]
Simple yet Interesting. Make games in just a matter of minutes.
No Programming , No B.Tech , No heavy Brain Required. Common sense is Enough.
Make Your Own First Game
Here's a simple game that you will make.
It contains a Ball , Pad and Wall ( bricks optional )
Ball moves , Bounces . Pad is controlled by Mouse.
Get Ready
First Download this File (which contains a template i made)
Step I - Open the File
Open the File in Games Factory 2 (fig 1)
Double Click on Breakout Level 1 (Fig2)
Frame should look like this (Fig 3)
Step II - Moving the Ball
Select By clicking on the Ball
Now Click on Motion Button
Step III - Moving the Pad
Same as Previous step
Instead of 'Bouncing Ball' we select 'Mouse Controlled'
Step IV - Collisions : The Event Editor ( Funny Programming )
1. Ball collide with Wall ?
Click on Event Editor (Fig1)
Click on New Condition
What's Another Object ? Ofcourse the "Walls". (and "Pad" Later)
'
Select "Bounce" Under the "BALL"
Step V - " Testing Game "
Run Current Frame ( Frequently Used ) to test your changes.
2. Ball Collide with the PAD ?
Extra Condition : Press "Escape" to "End Application"
STEP VII - " RUN & PLAY "
Got a Doubt ?
What else are Possible ?
There are SO MANY conditions , timers , Equations and Expressions that you can integrate to your game.
So its like a Tool with Unlimited potential limited only by your imagination.
Get on with it. Bring on New LOGICS. We will Post it Here.
Breakout - Xtreme (updated Ver 1.2)
"My First Game . All started with the Tutorial . Firstly Made 7 Levels.
Later modified almost everything and Added More levels
because playtesters felt there was nothing NEW !"
If you are hearing Little big planet for the first time or never played it
sorry, this page isn't for you.
This is exclusively for the ps3 Owners + Little big planet Fans.
LBP isn't about gaming.
Its like a canvas and a bunch of tools.
Its where you can be an artist, 3d modeler , Logic desighner , destructor etc.
This page is for users to show their creative creations & innovations
and to show others how you did it.
Well a Lot more to be expected after the release of Little Big Planet 2.
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Fansite Kit Terms using materials from LittleBigPlanet